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This is the continuation of the topic from The Pillars of Functional Programming (Part 1), proceeding with the consequences of treating the functions as a first...
The fifth edition of Summit of iGaming (SiGMA) took place on November 28-30 on Malta. The event gathered iGaming operators, providers, affiliates, game design a...
First released in 2005, Unity cross-platform engine has been mainly used to develop three-dimensional and two-dimensional video games. Though initially created ...
Today virtual reality doesn't seem so exotic any more. Many companies start eyeing this technology and look for possible application of VR solutions in their ac...
Let's discuss Espresso for Android. What is its use for a test automation engineer? What drawbacks does the tool have?
In the summer of 2017, Adobe reported on their official blog about Flash demission in 2020. At the same time, many businesses working in the field of games deve...
In the article Unidirectional Architectures over ReactiveSwift - Part I: Redux, we have discussed state managements with predictable state containers like ...
Shared mutable state is the root of all evil. © Henrik Eichenhardt
Today I would like to share with you our experience in using Android Things with the world's most popular single board computer Raspberry Pi3.