Business need:
Revolutionize the AR and gaming markets with a product that would create the immersion effect of holographic goggles on regular smartphones with no extra hardware and no time-consuming pre-calibration procedures.

Revolutionize the AR and gaming markets with a product that would create the immersion effect of holographic goggles on regular smartphones with no extra hardware and no time-consuming pre-calibration procedures.
We delivered a unique AR mobile game that combines elements of a geo-game & an alien shooter unfolding in real-time in an open-world AR environment. The game successfully went live for iOS devices in over 18 countries, and we continue ongoing product development, support, and maintenance.
Experimenting with Augmented Reality in our AR/VR Lab, we revealed some obstacles to AR mass distribution that include costly devices and lack of the high-quality AR-oriented content. Black Snow became a unique chance to implement our expertise and create an innovative, properly functioning mobile AR game that organically mixes physical & virtual realities with an engaging plot.
The game idea was to create an atmosphere of an interactive sci-fi blockbuster happening around in real-life scenary. We decided to take the action into the sky to eliminate lengthy space analysis procedures and featured the game with:
Development of this open-world AR game involved many hours of R&D that turned into valuable experience and holdings, including a new AR game engine (allowing develop complex AR mobile games fast), a shaders processing system, geo-positioning domain knowledge, etc.
Many tasks that we had to solve were unique, so our team went far beyond the reach of usual game development tools.
After mastering the technicalities of a mobile AR game, we looked closer at how attractive the game was for players. Sigma Software design team made great work with creating all the special effects and 3D visuals of bio-punk-like aliens, their ships, epic weapons, etc.
In addition to cool AR effects, we wanted to make the Black Snow game engaging & multidimensional and made every effort to create an exciting gameplay:

Anastasia Belomytseva
Product Manager
Sigma Software
It’s always very easy to do what you have been doing for many years and copy what has already been done by others. And it is an obvious fact that every company has its unique set of strengths and expertise in the market. But everyone also understands that growth is not possible without getting out of your comfort zone and stepping forward into the unknown in order to create innovation.

Vlad Beck
Board Member and AR/VR evangelist
Sigma Software
It took us some time to fully lock and load the understanding of how this AR game should look like. Now, when it is sprung to life, I really like the intense game experience we created and the simulation of large scale mixed reality of the game implemented on a regular smartphone.